World Atlas & Town Guide

All towns, dungeons, routes, NPCs, shops, and points of interest across Solistia.

Wildlands
A rugged frontier region of mines, dust, and hardy settlers. Home to silver mines and rough-hewn towns carved from the wilderness.
Starting character: Partitio Yellowil (Merchant) -- begins at Oresrush
Oresrush Town
A silver-mining town in the south of the Wildlands. Home to Partitio Yellowil and the starting point of his journey. The town has seen hard times as the silver veins dry up.
Inn Tavern Armorer Provisioner Save Point

Inn and Provisioner on the main street. Tavern and Armorer in the northeast.

Shop Tier: Starting

Notable NPCs
  • Papp -- Partitio's father figure
    Location: Main town area
    Story NPC. Remains in town after Chapter 1 events.
  • Ned -- Partitio's friend
    Location: Tavern
    Items: Silver Coin, Healing Grape
    Info: Ned's Romantic Advice
    Disappears permanently after Chapter 1 thugs event.
  • Tavern Assistant
    Location: Tavern
    Items: Refreshing Jam, Empowering Earring
    Disappears permanently after Chapter 1 thugs event.
  • Joe -- Partitio's friend
    Location: Near Provisioner
    Disappears permanently after Chapter 1 thugs event.
  • Townsperson
    Location: South of Provisioner
    Info: Discount at the Inn
  • Retired Miner
    Location: Inside Armorer's shop
    Items: Sturdy Pickaxe, Forget-Me-Do
    Sturdy Pickaxe is a quest item.
Side Stories
  • Wanted: A Good Joke
Crackridge Town
A small settlement in the northern Wildlands with a mysterious past. Near the dwelling of Tera, a powerful volcanic titan.
Inn Tavern Armorer Provisioner Save Point

Shop Tier: Mid

Side Stories
  • Stolen Goods
Gravell Town
A small town in the northern Wildlands, situated west of Crackridge. Known for its blacksmith Porta and the struggles of its settlers.
Inn Tavern Armorer Provisioner Save Point

Shop Tier: Mid

Notable NPCs
  • Alpione -- Former hunter
    Location: Near the Inn
    Looking for purpose after Cateracta's egg hatched. Part of a side story.
  • Worried Mother -- Side story NPC
    Location: South of Porta's home
    Concerned about missing daughter who may be in Western Gravell Wilds.
  • Ambitious Youth
    Location: East of Armory, upper level
    Wants to leave the village. Concludes putting everyone to sleep would let him slip away.
  • Porta (Retired Blacksmith) -- Quest NPC
    Location: Building guarded by Debt Collector
Side Stories
  • The Missing Girl
Brightlands
The largest and most prosperous region in Solistia, known for thriving cities, industry, and entertainment. Features a steampunk-influenced aesthetic with multi-storied buildings and jazz music.
Starting character: Throne Anguis (Thief) -- begins at New Delsta
New Delsta Town
The beating heart of the Brightlands and perhaps the most prosperous city in Solistia. Exudes a steampunk style with multi-storied buildings, fashionable city dwellers, and jazz music. Home to Throne Anguis.
Inn Tavern Armorer Provisioner Save Point

Shop Tier: Starting

Notable NPCs
  • Artist
    Location: Left side of main street
    Items: Soulstones (various)
    Can steal soulstones, useful for early game.
Side Stories
  • A Gambling Man
  • A Devilishly Delicious Dish
  • Utterly Exhausted!
  • The Bourgeois Boy
Clockbank Town
An industrial center in the eastern Brightlands that has prospered since the Age of Discovery. Home to the Thief Guild (hidden entrance, nighttime only) and the Roque Company.
Inn Tavern Armorer Provisioner Save Point

Provisioner and Armorer in the Industrial District. Services are more spread out than most towns.

Shop Tier: Mid

Notable NPCs
  • Townsperson (entrance)
    Location: Entrance of Clockbank
    Items: Stinging Dagger, Light Nut (M), Thieves' Gem
    Thieves' Gem allows claiming an additional Thief License.
  • Haggard Man -- Side story NPC
    Location: West of the fountain near entrance
    Triggers 'My Beloved Catharine' side story on approach.
Side Stories
  • My Beloved Catharine
Winterlands
A snowswept region of frigid temperatures, hardy settlements, and the Sacred Guard headquarters. Known for cold-resistant agriculture, fishing, and the oppressive political power of the Sacred Guard in Stormhail.
Starting character: Osvald V. Vanstein (Scholar) -- begins at Cape Cold
Cape Cold Town
A fishing town near the coast where great hauls of salmon, trout, mackerel, and squid arrive daily. Also known for agriculture, textiles, and a hardy cold-resistant barley. Osvald's starting point after escaping Frigit Isle.
Inn Tavern Armorer Provisioner Save Point

Small town but offers full services. Inn and Weapon Shop on the left. General Store available.

Shop Tier: Starting

Notable NPCs
  • Flustered Villager -- Side story NPC
    Location: Near entrance
    Items: Warding Leaf, Stuffed Toy
  • Retired Scholar
    Location: West side of Cape Cold, inside his house
    Items: Silver Quill
    The scholar who saved Osvald. Silver Quill is a quest item.
  • Fisherman 1
    Location: Beach (daytime)
    Items: Light Coin Pouch, Energizing Pomegranate
  • Fisherman 2
    Location: Beach (daytime)
    Items: Buckler, Grape Leaf, Pomegranate Leaf
Side Stories
  • The Baby's Coming
Winterbloom Town
A snowy town in the Winterlands known for high-quality wheat with distinctive white powdery flour, and famous apples brewed into a fine dry cider. Located east of Cape Cold.
Inn Tavern Armorer Provisioner Save Point

Shop Tier: Mid

Notable NPCs
  • Soldier (item shop area)
    Location: Near item shop
    Items: Silver Hatchet, Horned Helm
  • NPC (outside house, daytime)
    Location: Outside house, left side
    Items: Knight's Greatbow
  • NPC (nighttime, fork in road)
    Items: Mage Wand
  • Melia -- Side story NPC (In Search of Divine Weapons)
    Location: Upper floor of mansion in northwest
Side Stories
  • The Sword in the Stone
  • A Parting Gift
  • Scent of Commerce: Winterbloom
  • In Search of Divine Weapons
Stormhail Town
Capital of the Winterlands and headquarters of the Sacred Guard, established roughly 380 years ago by Archbishop Kinchler. A mountainous city of political and religious power.
Inn Tavern Armorer Provisioner Save Point

Provisioner, Inn, and Tavern on the west side. Armorer on the east side.

Shop Tier: High

Notable NPCs
  • Sanctum Knight
    Location: Outside Sacred Guard Headquarters
    Info: Hidden Olive of Life (L) near item shop on west side
  • Arms Merchant
    Location: Next to Sanctum Knight
    Info: Hidden Expert's Bow to the south
  • Knight (Sacred Guard HQ)
    Location: End of left corridor, guarding a door
    Items: Platinum Shield
    Can steal the Platinum Shield.
  • Shopkeeper's Daughter -- Side story NPC
    Location: Inside Provisioner's shop, west side
Side Stories
  • A Disquieting Shop
Crestlands
A mountainous region dotted with churches, libraries, and centers of learning. Home to revered religious institutions and the arts.
Starting character: Temenos Mistral (Cleric) -- begins at Flamechurch
Flamechurch Town
A deeply religious town centered around the massive Cathedral of the Sacred Flame built to the north. Starting point for Temenos Mistral.
Inn Tavern Armorer Provisioner Save Point

Normal range of stores. General Store also at Cathedral Entrance, to the right of the Sacred Flame.

Shop Tier: Starting

Notable NPCs
  • Elderly Man
    Location: Entrance of Flamechurch
    Items: Kukri, Rosary of Redemption
  • Apothecary
    Location: North of Elderly Man
    Items: Herb of Healing, Herb of Valor, Herb of Serenity
  • Midwife
    Location: Inside the Tavern
    Items: Herb of Clarity, Bottle of Sleeping Dust, Healing Grape (M)
    Plays a role in a Winterlands side story (The Baby's Coming).
  • Soldier
    Location: Top of ladder beside the Inn
    Items: Kite Shield, Bronze Helm
  • Elder -- Side story NPC
    Location: By the chapel
  • Cleric -- Side story NPC
    Location: North of Cathedral, by the pulpit
Side Stories
  • Pilgrim Protection
  • Cathedral Window Repair
Montwise Town
An academic hub in the Crestlands, home to the biggest library in Solistia and a notorious Underground Arena where gladiators fight for the amusement of wealthy gamblers.
Inn Tavern Armorer Provisioner Save Point

Tavern, Inn, and General Store in the main section. Armorer on the right side of the Underground Arena's upper floor.

Shop Tier: Mid-High

Notable NPCs
  • Librarian (night)
    Location: Library front desk (nighttime)
    Items: Pointed Hat, Lightning Amulet
    Info: Hidden Olive of Life (L) on east side of Library ground floor
  • Al
    Location: Library (nighttime)
    Appears after completing The Traveler's Bag side story.
  • Worried Woman -- Side story NPC
    Location: Pathway above stairs to Underground Arena
    Items: Heavy Blade, Silver Shield, Dual Leaf
  • Octopus Researcher -- Side story NPC
    Location: Outside the Inn
  • Underground Arena Registrar
    Location: Left of Arena entrance
    Speak to enter the combat pit.
Side Stories
  • Tourney Champion
  • Will Research for Money
Merry Hills Town
A bustling city renowned as the home of the arts. Known for artists, musicians, dancers, actors, and performers. Host of the annual Grand Gala and Festival of Grace.
Inn Tavern Armorer Provisioner Save Point

Shop Tier: Mid-High

Notable NPCs
  • Merchant (green hat)
    Has new equipment for sale.
  • Knife Seller
    Special-order knives merchant. Famous storyteller who once sold 300 knives in a day.
  • Elderly Actor
    Location: Tavern corner (nighttime)
    Performs a one-man show.
  • Laila -- Side story NPC
    Location: Bridge in Merry Hills
Side Stories
  • Side story from Laila
Harborlands
A southern region bordering the Sundering Sea, filled with ports where ships set sail constantly. Known for its Venice-like canal town of Canalbrine and its coastal settlements.
Starting character: Castti Florenz (Apothecary) -- begins at Canalbrine
Canalbrine Town
A Venice-like town built on the water where you travel from house to house by gondola. Its symbol is a colossal lighthouse erected roughly twenty years ago, with a special ore reflector visible all the way from New Delsta. Home to Castti Florenz.
Inn Tavern Armorer Provisioner Save Point

Shop Tier: Starting

Side Stories
  • Traveler's Lost and Found
  • Waiting All Day and Night
Conning Creek Town
A sleepy seaside town with an octopus obsession. A pleasant stop when traveling south through the Harborlands. Home to the Apothecaries' Guild.
Inn Tavern Provisioner Save Point

Has Inn, Tavern, and General Store but NO Armorer. Equipment is sold at the General Store instead.

Shop Tier: Mid

Notable NPCs
  • Elderly Woman
    Location: Inside Apothecary Guild (south)
    Items: Olive of Life, Fumbling Flower
  • Street Vendor
    Location: Down stairs from Tavern
    Items: Fire Soulstone (M), Stimulating Bracelet
  • Tavern Customers (daytime, 2 NPCs)
    Location: Inside Tavern
    Items: Critical Nut (L), Octopath Bowl, Antique Coins (x2), Gold Ring
  • Partner
    Location: Inside Inn
    Items: Healing Grape, Inspiriting Plum, Energizing Pomegranate
    Info: Provoke Like a Pro
Roque Island Town
A private island owned by magnate Roque Brilliante. No ferries sail here -- you must purchase Terry's ship to reach it. All NPCs have registration numbers, job descriptions, and salaries instead of regular biographies.
Inn Tavern Armorer Provisioner Save Point

Shop Tier: High

Leaflands
A region surrounded by verdant forests in northwestern Solistia. Known for agriculture, forestry, paper manufacturing, and the finest raspberries and peaches in the land.
Starting character: Agnea Bristarni (Dancer) -- begins at Cropdale
Cropdale Town
A pleasant rural village in the northeast of the Leaflands, famed for its raspberries, peaches, and raspberry pies. Home to Agnea Bristarni.
Inn Tavern Provisioner Save Point

Tavern near the entrance. Inn and General Store in the northwest. No dedicated Armorer.

Shop Tier: Starting

Notable NPCs
  • Woman on Bridge
    Location: Bridge
    Items: Bottle of Poison Dust, Shadow Soulstone
    Use Entreat (Agnea) to collect.
  • Villagers
    Location: Various
    Items: Stimulating Earring, Tough Nut
    Use Entreat to collect.
  • Garud (Agnea's father)
    Location: Their home, west side of Cropdale
    Items: Quality Vest, Raspberry
  • Pala (Agnea's sister)
    Location: Inside General Store
    Items: Raspberry, Raspberry
  • Weaver -- Side story NPC
    Location: By the town save point
  • Tavern Assistant -- Side story NPC
    Location: Tavern (nighttime only)
Side Stories
  • Crop Revival
  • The Soused Nobleman
Wellgrove Town
A southern town that prospers from trade with resource-poor desert regions, though the disparity between rich and poor often leads to conflicts. Home to Alrond's Department Store after Partitio's Chapter 3.
Inn Tavern Armorer Provisioner Save Point

Provisioner, Armorer, Inn, and Tavern run in a straight line west from the entrance.

Shop Tier: Mid

Notable NPCs
  • Brooding Girl -- Side story NPC
    'Next Chapter' side story. Requires guiding both her mother and father to her.
  • Misha -- Side story NPC
    Location: Alrond's Manse
    Side story available after completing Partitio's tale.
Side Stories
  • Brooding Girl (Next Chapter story)
  • Misha's Side Story
Timberain Town
A small lakeside kingdom where forestry, agriculture, and paper manufacturing thrive using the area's abundant natural resources. The king is said to collect precious gems from across the land.
Inn Tavern Armorer Provisioner Save Point

Tavern in the east. Armorer, Provisioner, and Inn in the west.

Shop Tier: High

Toto'haha
An island archipelago populated by both human islanders and Beastlings, brimming with diverse creatures. Located between the western and eastern continents, accessible primarily by sea.
Starting character: Ochette (Hunter) -- begins at Beasting Village
Beasting Village Town
A village where both beastlings and humans dwell together in harmony. Home to Ochette the Hunter.
Inn Tavern Armorer Provisioner Save Point

Has an Armorer and both eastern and western Provisioners.

Shop Tier: Starting

Side Stories
  • Building Bridges
  • Culinary Cunning
Tropu'hopu Town
Located on the east side of Toto'haha. Developed as a resort for the wealthy due to proximity to New Delsta. Produces luxury goods including delicious coffee beans, and serves as an important stop along trade routes between continents.
Inn Tavern Armorer Provisioner Save Point

Inn in the east, Tavern in the northeast, Armorer to the left of the Tavern, Provisioner in the west. Signs blend in with the hut colors.

Shop Tier: Mid

Notable NPCs
  • Apothecary
    Location: Dock in the west
    Items: Herb-of-Grace Bud, Strengthening Serum, Revitalizing Jam
  • Street Vendor
    Location: North of Floating Theater entrance
    Items: Olive of Life, Salted Seafood
    Info: Spicy Chicken Recipe (part of a side story)
Nameless Village Town
A hidden village on the northern part of the island, accessible only by canoe. Isolated and mysterious.
Inn Tavern Armorer Provisioner Save Point

Shop Tier: High

Hinoeuma
A region in southwestern Solistia where desert sands stretch as far as the eye can see. Hidden among the barren dunes is an oasis -- a strip of semi-arid terrain along the river lands where barley and corn grow in abundance. Home to the warring kingdom of Ku.
Starting character: Hikari Ku (Warrior) -- begins at Ku: Castle Town
Ku: Castle Town Town
The heart of the kingdom of Ku, home to commoners and soldiers with a history of oppression and violence. Setting for Hikari's first and final chapters.
Tavern Armorer Provisioner Save Point

Unlike most cities, Ku: Castle Town does NOT have an inn. Provisioner and Armorer at the base of the hill. Tavern available.

Shop Tier: Starting

Notable NPCs
  • Healer
    Location: Just up the stairs from the Tavern
    Info: First Aid (cheap healing skill)
  • Old Man
    Location: Road to the castle
    Info: Ignition (fire skill)
Ryu Town
The smallest town in the game. A well-known traveler's stop in the desert northwest of Sai where information from all across the world eventually settles. Hikari can be recruited here if not chosen as protagonist.
Inn Tavern Armorer Provisioner Save Point

Item and weapon shops on the east side. Tavern on the west side. Inn north of the Tavern. Half the town is shops.

Shop Tier: Starting

Notable NPCs
  • Boy
    Location: Pond in the south (sail out to him)
    Items: Tree Nut, Light Nut
    Info: Hidden Fortifying Nut at the top of the rise to his right
Sai Town
A fortress city in the eye of the desert, once known as the Orochi Bastion. Formerly held by the forces of U, it was taken by Ku two decades ago. Home to the Warrior guild dojo.
Inn Tavern Armorer Provisioner Save Point

Armorer, Inn, and Tavern near the entrance. Provisioner in the East District. Warrior dojo in the north.

Shop Tier: Mid

Notable NPCs
  • Townsperson (entrance)
    Location: By the entrance
    Items: Feather Mantle, Silver Shield, Olive of Life (M)
    Info: Easier Inquiries
  • Mao
    Location: Hospital tent (northwest)
    Items: Cleansing Leaf (x2), Revitalizing Jam
    Info: Convalescence Skill
  • Young Warrior (injured) -- Side story NPC
    Location: Hospital tent (northwest)
  • Master Carpenter -- Side story NPC
    Location: Ramshackle building, north of East District
Side Stories
  • Sword Hunter in the Decaying Temple
  • Plans from a Ruined Nation
Special / Cross-Region Locations
Locations that don't belong to a single region, including sea areas, endgame locations, and story-specific towns.
Lostseed Town
The ancient home of Claude and his many vessels. Revealed during Throne's Chapter 4. The name combines 'lost' + 'seed', referring to the lost heir whose elopement founded the city. Theme music: 'Abandoned City' by Yasunori Nishiki.
Save Point
Abandoned Village (Healeaks) Town
Formerly known as Healeaks, once home to Eir's Apothecaries -- a six-person team whose success made them quite popular. Setting for Castti's Chapter 3.
Save Point
Inn Pricing

Inn cost = total_party_level * modifier. Modifier is 2 by default, reduced to 1 if you unlock a discount by using Scrutinize/Inquire on a specific NPC in that town.

Default: Total party level x 2 | Discount: Total party level x 1