Complete reference for all jobs, skills, support abilities, EX skills, and optimal subjob pairings.
| Skill | SP | Type | Description | JP |
|---|---|---|---|---|
| Abide | 4 |
Raise your physical attack for 3 turns.
Boost: Extends duration
|
0 | |
| Stout Wall | 4 |
Raise your physical defense for 3 turns.
Boost: Extends duration
|
0 | |
| Incite | 4 |
Draw foes' single-target attacks to yourself for 3 turns.
Boost: Extends duration
|
30 | |
| Vengeful Blade | 6 | Sword x2 |
Counter physical damage with a sword attack 2 times until your next turn.
Boost: Increases number of counterattacks
|
100 |
| Enervating Slash | 7 | Sword x1 |
Deal sword damage to a single foe and remove their augmenting effects. Damage increases for each effect removed.
Boost: Increases damage
|
500 |
| Aggressive Slash | 9 | Sword x3 |
Unleash a sword attack on random foes 3 times.
Boost: Increases number of hits
|
1000 |
| Piercing Thrust | 12 | Polearm x1 |
Deal polearm damage to a single foe with a 25% critical hit chance.
Boost: Increases damage
|
3000 |
| Skill | SP | Type | Description | JP |
|---|---|---|---|---|
| Analyze | 1 |
Reveal the HP and one weak point of a single foe.
Boost: Reveals additional weak points
|
0 | |
| Stroke of Genius | 5 |
Grant yourself 2 attribute-raising effects at random.
Boost: Increases number of buffs granted
|
0 | |
| Elemental Barrage | 10 | Fire/Ice/Lightning x3 |
Deal elemental damage to random foes 3 times using fire, ice, or lightning at random.
Boost: Increases number of hits
|
30 |
| Fireball | 14 | Fire x1 |
Deal fire-based damage to all foes.
Boost: Increases damage
|
100 |
| Icewind | 14 | Ice x1 |
Deal ice-based damage to all foes.
Boost: Increases damage
|
500 |
| Lightning Bolt | 14 | Lightning x1 |
Deal lightning-based damage to all foes.
Boost: Increases damage
|
1000 |
| Advanced Magic | 15 |
Boost the intensity of a single ally's spells 2 times.
Boost: Increases number of intense spell uses
|
3000 |
| Skill | SP | Type | Description | JP |
|---|---|---|---|---|
| Holy Light | 6 | Light x1 |
Deal light-based damage to a single foe.
Boost: Increases damage
|
0 |
| Mystical Staff | 6 | Staff x1 |
Attack a single foe with a staff and steal SP equivalent to 10% of damage dealt.
Boost: Increases damage and SP stolen
|
0 |
| Prayer to the Flame | 8 |
Raise the physical defense and elemental defense of a single ally for 2 turns.
Boost: Extends duration
|
30 | |
| Sacred Shield | 10 |
Grant a shield to a single ally, reducing damage taken from the next hit by 50%.
Boost: Increases damage reduction
|
100 | |
| Luminescence | 14 | Light x1 |
Deal light-based damage to all foes.
Boost: Increases damage
|
500 |
| Heal Wounds | 15 |
Restore HP to all allies.
Boost: Increases HP restored
|
1000 | |
| Revive | 40 |
Revive all incapacitated allies.
Boost: Increases HP restored upon revival
|
3000 |
| Skill | SP | Type | Description | JP |
|---|---|---|---|---|
| Lion Dance | 4 |
Raise the physical attack of a single ally for 4 turns.
Boost: Extends duration
|
0 | |
| Peacock Strut | 4 |
Raise the elemental attack of a single ally for 4 turns.
Boost: Extends duration
|
0 | |
| Stimulate | 5 |
Move a single ally's next action up 1 spot in the turn order.
Boost: Moves action up additional spots
|
30 | |
| Sweeping Gale | 7 | Wind x1 |
Deal wind-based damage to a single foe.
Boost: Increases damage
|
100 |
| Dagger Dance | 9 | Dagger x1 |
Unleash a dagger attack on all foes.
Boost: Increases damage
|
500 |
| Ruinous Kick | 10 | x1 |
Deal physical damage to a single foe, reducing their Shield Points regardless of weaknesses.
Boost: Increases number of hits
|
1000 |
| Bewildering Grace | 25 |
Cause a curious effect to occur 1 time. Effects are random and can be beneficial or detrimental.
Boost: Increases number of random effects
|
3000 |
| Skill | SP | Type | Description | JP |
|---|---|---|---|---|
| Rest | 0 |
Restore your own HP and SP, and cure status ailments.
Boost: Increases amount restored
|
0 | |
| Hired Help | 0 | Varies Varies x1 |
Pay money to summon hired help to the battlefield. Different tiers cost different amounts.
Boost: Increases power of hired help
|
0 |
| Collect | 2 |
Collect money from a single foe.
Boost: Increases money collected
|
30 | |
| Donate BP | 6 |
Grant 1 BP to a single ally.
Boost: Increases BP donated
|
100 | |
| Ember | 7 | Fire x1 |
Deal fire-based damage to a single foe.
Boost: Increases damage
|
500 |
| Sidestep | 10 |
Dodge 1 physical attack with a 100% success rate.
Boost: Increases number of dodges
|
1000 | |
| Arrow of Fortune | 12 | Bow x1 |
Unleash a bow attack on a single foe and receive JP based on damage dealt.
Boost: Increases damage and JP gained
|
3000 |
| Skill | SP | Type | Description | JP |
|---|---|---|---|---|
| Steal | 2 |
Steal an item from a single foe.
Boost: Increases steal success rate
|
0 | |
| Swift Step | 4 |
Raise your speed for 3 turns.
Boost: Extends duration
|
0 | |
| Armor Corrosive | 4 |
Reduce the physical defense of a single foe for 2 turns.
Boost: Extends duration
|
30 | |
| Shackle Foe | 4 |
Reduce the physical attack of a single foe for 2 turns.
Boost: Extends duration
|
100 | |
| HP Thief | 6 | Dagger x2 |
Attack a single foe twice with a dagger and steal HP equivalent to 50% of damage dealt.
Boost: Increases damage and HP stolen
|
500 |
| Darkest Night | 7 | Dark x1 |
Deal dark-based damage to a single foe.
Boost: Increases damage
|
1000 |
| Surprise Attack | 12 | Sword x1 |
Deal sword damage to a single foe. Damage scales with the user's speed and turn order position.
Boost: Increases damage
|
3000 |
| Skill | SP | Type | Description | JP |
|---|---|---|---|---|
| Weak to Poison | 4 |
Make a single foe weak to poison for 2 turns.
Boost: Extends duration
|
0 | |
| Healing Touch | 6 |
Restore HP to or revive a single ally.
Boost: Increases HP restored
|
0 | |
| Icicle | 7 | Ice x1 |
Deal ice-based damage to a single foe.
Boost: Increases damage
|
30 |
| Sweeping Cleave | 9 | Axe x1 |
Unleash an axe attack on all foes.
Boost: Increases damage
|
100 |
| Replenish Health | 9 |
Grant a single ally HP regeneration after each action for 3 turns.
Boost: Extends duration
|
500 | |
| Rehabilitate | 10 |
Grant a single ally immunity to status ailments for 2 turns.
Boost: Extends duration
|
1000 | |
| Poison Axe | 12 | Axe x1 |
Unleash an axe attack on a single foe and poison them for 2 turns.
Boost: Increases damage and poison duration
|
3000 |
| Skill | SP | Type | Description | JP |
|---|---|---|---|---|
| Mercy Strike | 4 | Bow x1 |
Unleash a bow attack on a single foe that prevents lethal damage, leaving the target at 1 HP.
Boost: Increases damage
|
0 |
| Precise Shot | 6 | Bow x2 |
Unleash a bow attack on selected foes 2 times.
Boost: Increases number of hits
|
0 |
| Thunderbird | 7 | Lightning x1 |
Deal lightning-based damage to a single foe.
Boost: Increases damage
|
30 |
| Take Aim | 8 |
Raise the critical rate and accuracy of all allies for 2 turns.
Boost: Extends duration
|
100 | |
| Abating Orb | 9 |
Nullify 1 of a single foe's augmenting effects.
Boost: Increases number of buffs removed
|
500 | |
| Leghold Trap | 10 |
Cause a single foe to act at the end of the turn for 2 turns.
Boost: Extends duration
|
1000 | |
| Cleaving Blow | 12 | Axe x1 |
Unleash an axe attack on a single foe. May grant additional status effects based on foe type.
Boost: Increases damage
|
3000 |